Hi there!
I am an entrepreneur and game developer based in NYC. I've been working on games using the Unity game engine since 2011, both as a profession and as a hobby. My particular focus are on creating game AI to make ingame characters more interesting, virtual reality for the immersion, and editor tools to speed up the repetitive parts of game development (nobody wants to click ten different things just to do the same action over and over for eight hours a day).
I co-founded Initial Prefabs in 2016 with a goal of making game development more creative and less tedious. We do this by creating custom tools and working closely with game studios, artists, designers, and programmers to help them focus on what they do best: make amazing games and experiences.
A resume can be downloaded here. The projects I worked on can be found here. Gitlab projects can be found here.